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Dragonology - Wii (2009)
Codemasters/NikNak/Infusion

Infusion were contracted to produce the dragon and character models. I managed the team, assigning tasks and making sure the schedule was adhered to. Defined the directory structure for assets and developed the export pipeline and procedures. Would check over all models and animations, implementing fixes and then would export and check in-game.

Liaised with the art director of NikNak via a combination of instant messenger, phone calls and working on-site at NikNak in Guildford.